-
Realtime 3D animation: Discreet FROST on Silicon Graphics
ONYX3 Computers
- 3D
Animation, Compositing and 3D Titles: Autodesk FLAME,
FLINT, Nuke, Shake
- 3D Modeling: 3DS MAX, Maya and Cinema 4D
- Texture creation and Matte paintings: Adobe Photoshop
- 2D Compositing: Adobe After Effects
- Video Editing: Avid, Final Cut Pro, and Canopus Systems.
3D
Environments and Animations for 'CUGINES" Feature
- 2010
TECHNOLOGY AND SKILL USED:
- 3D Environment Modeling and Animation:
3DS MAX and Maya
- Texture creation and Matte paintings: Adobe Photoshop
- 2D Compositing: Adobe After Effects
- Video Editing: Final Cut and Canopus Systems.
MOCAP
Character Animation at VICON House of Moves - 2008
TECHNOLOGY AND SKILL USED:
- 3D Chratcert Animation, Mocap data
Retargeting
- 3D Movement editing - Autodesk Motionbuilder
- Finalization, keyframe animation: 3DS MAX and Maya
3D
TITLE Animation for 'CUGINES" Feature - 2010
TECHNOLOGY AND SKILL USED: -
3D Modeling and Animation: 3DS MAX and Maya
- Texture creation and Matte paintings: Adobe Photoshop
- 2D Compositing: Adobe After Effects
- Video Editing: Final Cut Pro and Canopus Edius Systems.
iPhone
3D Gaming Realtime Environments - 2010
TECHNOLOGY AND SKILL SUED:
- 3D Modeling and Animation: 3DS MAX
and Maya
- Texture creation and Matte paintings: Adobe Photoshop
- Game Programming: UNITY3D SDK
iPhone
App 3D modeling, Texturing and Script Programming - 2010
TECHNOLOGY AND SKILL SUED:
- 3D Modeling and Animation: 3DS MAX and
Maya
- Texture creation: Adobe Photoshop
- Game Programming: UNITY3D SDK in Java and C
iPhone
Mobile 3D Game - Die Zombie Die - 3D shooter action
game - 2011
Platform: iPhone and iPod touch
TECHNOLOGY AND INVOLVEMENT: -
3D Character concept and creation: Maya
-
Character rigging: Maya
- Character Modeling: ZBrush
- 3D Environment Modeling and Animation: 3DS MAX and Maya
- UI design and menu creation: Adobe Photoshop
- Texture creation: Adobe Photoshop
- Motion Capture: Ascension magnetic system, Mocap acting,
recording, data cleaning.
- Game Programming: UNITY3D SDK
3D
Sets, Rotoscoping and Compositing for 'CUGINES" Feature
- 2010
TECHNOLOGY AND SKILL USED:
- Live action, 1940's movie rotoscoping
and 3D environment composit.
- 3D Set Modeling and Animation:
3DS MAX and Maya
- Texture creation and Matte paintings: Adobe Photoshop
- Rotoscoping and 2D Compositing: Adobe After Effects
- Video Editing: Final Cut Pro and Grass Valley - Canopus
Edius Systems.